On Mon, 4 Apr 2005, Joachim Sehlstedt wrote:
> We have a problem that only two game clients, tried with both
> Counter-Strike and Call of Duty, can connect to the same server out on
> the Internet. When the third tries to connect nothing happens, before we
> installed the m0n0wall here we had a masquerading Linux box and there
> was no problems with it.
> This only seems to affect UDP because I tried to have 5+ SSH clients
> open to the same host and they all worked.
> We are running version: 1.2b6
> We do not have any firewall rule that adresses UDP only TCP so I don't
> think that this is a configuration error made by me.
> Can this be solved or is this a known limitation?
"Ordinary" outgoing UDP works fine through NAT. But if the originating
ports are in a range that the NAT doesn't think should get remapped, then
there could be a collision. What ports does the game use? It sounds
suspiciously like it might have a choice of two.