Admittedly, this is something I was hoping to do as well. Even though I
use nothing but licensed copies of Starcraft, I enjoyed the bnetd
project tremendously because most of the people on battle.net are
childish idiots. It's nice to have a private server game, or failing
that, a private VPN game.
What about using the older TCP/IP setting in Starcraft, or even IPX/SPX?
Will m0n0 support any of those? Forgive the n00b questions, I am not a
professional networker by any means. =D
Michael Dale wrote:
>> Feel free to respond with further questions, or to tell me off. Neither
>> will be ignored.
> Hey don't worry. It's cool.
> What you said was still informative and useful.
> I am not too concerned about Starcraft not working, I was just trying
> to do a quick game with a few friends. We can just do it through
> battle.net. Although my friend is on dialup and everything seems much
> faster while running over a VPN.
> I was just interested in if I was doing something wrong, I suppose we
> should just find some games that don't use UDP broadcasts.
> Anywho thanks for everyones quick and informative replies.
> I was thinking of running a Starcraft Lan game over an SSH tunnel
> too, although I'll need to look into that one later ;)