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Admittedly, this is something I was hoping to do as well. Even though I use nothing but licensed copies of Starcraft, I enjoyed the bnetd project tremendously because most of the people on battle.net are childish idiots. It's nice to have a private server game, or failing that, a private VPN game. What about using the older TCP/IP setting in Starcraft, or even IPX/SPX? Will m0n0 support any of those? Forgive the n00b questions, I am not a professional networker by any means. =D -Fig Michael Dale wrote: >> >> Feel free to respond with further questions, or to tell me off. Neither >> will be ignored. >> >> Brian > > > Hey don't worry. It's cool. > > What you said was still informative and useful. > > I am not too concerned about Starcraft not working, I was just trying > to do a quick game with a few friends. We can just do it through > battle.net. Although my friend is on dialup and everything seems much > faster while running over a VPN. > > I was just interested in if I was doing something wrong, I suppose we > should just find some games that don't use UDP broadcasts. > > Anywho thanks for everyones quick and informative replies. > > I was thinking of running a Starcraft Lan game over an SSH tunnel > too, although I'll need to look into that one later ;) > > Michael. > |