Well I didn't see any delay timers in the script itself so then it should be
PHP itself. If you remind me about this like on Wed, and or Sat, then I can
setup another RADIUS and see what time monuments will I get if I try to
establish socket connection with radius and with non existing server.
From: YvesDM [mailto:ydmlog at gmail dot com]
Sent: Sunday, July 01, 2007 2:39 PM
To: Alex M
Cc: Monowall Support List
Subject: Re: [m0n0wall] Fallover time between radius1 and radius2
The test radius was in my lan, so not open for the internet.
Just like you I can't use production servers for playing around :-)
Anyway, the problem is not the radius or backup radius but the m0n0walls
falling over to slow when they can't reach radius1.
On 7/1/07, Alex M <radiussupport at lrcommunications dot net> wrote:
> NTPradping is wrong tool to test it. In NTPradping there is an option
> you can select time out manually, so if you set 1ms then you would get
> Server Not Reachable for all your server except local once :-P
> The true test would be, to use php sockets to pint it.
> If you give me the IP of test radius server then I can try to do PHP
> ping tool. Sorry I can not play around with my operational servers, ... it
> would be to expansive to screw something up
> -----Original Message-----
> From: YvesDM [mailto:ydmlog at gmail dot com]
> Sent: Saturday, June 30, 2007 11:40 AM
> To: Monowall Support List
> Subject: Re: [m0n0wall] Fallover time between radius1 and radius2
> Hi Alex,
> Tnx for the fast reply.
> 10 sec timeout between packets is a long time, don't you think?
> Or do you mean something else? When I test with NTPradping to
> a non-existing ip in my lan it takes about 10 sec to complete 3 attempts,
> and printing 'Could not receive a response from server'
> so after that it should switch to the next server if it was able to do
> I hope someone can point me in the right direction to change this.
> I can't live with 30 sec, 15 would be more acceptable :-)
> Kind regards,
> On 6/30/07, Alex M <radiussupport at lrcommunications dot net> wrote:
> > I dono abou the code (well don't remember) but usually you send 3
> > and if server dosnt reply then go to the next server. If server time
> > is
> > 10 sec so here you will have 30 sec delay to switch to another server. +
> > besides all that sockets is kinda slow when it does not see the server.
> > my VB app with sockets I can end up waiting for 1 min to find out that
> > server is down. Its probably good idea to chek with php manual to see
> > wthat
> > is the delay id server does not exist
> > -----Original Message-----
> > From: YvesDM [mailto:ydmlog at gmail dot com]
> > Sent: Saturday, June 30, 2007 10:20 AM
> > To: Monowall Support List
> > Subject: [m0n0wall] Fallover time between radius1 and radius2
> > Hi,
> > I've setup a second radius server and during my testing with m0n0wall I
> > noticed a very long fallover time between radius1 and radius2.
> > When I simulate a down radius1 it takes exactly 32 seconds to perform a
> > login through radius2.
> > That's quite a long time when you're waiting for it !!! Anyone else
> > experiencing this?
> > Is there a way to make this fallover time shorter?
> > I've been digging a bit into the MW code, but I couldn't really find a
> > setting reffering to this.
> > btw I'm using MW 1.23
> > Many tnx
> > Yves