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 From:  Toni <bsd underscore ml at tiveron dot net>
 To:  m0n0wall <m0n0wall at lists dot m0n0 dot ch>
 Subject:  Re: [m0n0wall] Nintendo Wii and M0n0wall
 Date:  Sat, 26 Apr 2008 16:47:39 +0200
At 20:41 4/25/2008, you wrote:
>Has anyone had any issues connecting a Nintendo Wii from behind a 
>m0n0wall system? I have a fairly straight forward setup. I have a 
>m0n0wall with a static IP, and on the LAN side basic DHCP with NAT. 
>Any workstation on the LAN connects to the internet just fine. No 
>port blocking or anything like that for Internet access. I've read 
>the Nintendo wii site about which ports outbound need to work, but 
>nothing is blocked outbound. Basically, the wii system connects, 
>gets an IP address, and then tries to connect with the Nintendo 
>service, but it also gets a firewall error. If I take the same Wii 
>system and use it's wireless to connect to a neighbors unsecured 
>hotspot, it is able to connect to the service just fine. The 
>neighbor is using a linksys router (open of course with a SSID of 
>"linksys"), so I know the wii can do it's thing from behind one 
>firewall (over wireless), but it won't do the same from behind a 
>m0n0wall firewall.
>I've tried turning on "fragmented packets" on the LAN side just to 
>see if it would make a difference, but no change. I've tried the 
>"disable port mapping" feature of m0n0wall to see if that would make 
>a difference, but no change.
>Hopefully someone has encountered this before and can share some insight.
>Thanks all!
A possible (insicure) approach may be to assign a static IP to the 
wii and grant in the firewall rules any packets to it