What games are you playing? I'm running 1.235 and have never set up
any forwarding to my Wii, and I don't have any problems "hosting" in
Mario Kart or Guitar Hero. I had assumed that the Wii connected to
Nintendo's WFC servers and all the communication happened there,
rather than the PC games style of having other players actually
connecting to your PC. When I have had problems, I would get
disconnected after a minute or two of a kart race, but we would see
similar issues regardless of who first opened the room.
I guess I don't really have any useful suggestions or information
here. I'm sure there are other Wii owners on multiple firmware
versions to chime in. I have some spare hardware here and may try
installing 1.3 over the weekend to see if I get different results than
On Dec 3, 2008, at 7:02 PM, Christopher M. Iarocci wrote:
> I have a WII behind my m0n0wall at home. I'm running 1.3B15. I am
> unable to host a room on the WII. I can connect to a hosted room
> without issue. I found the ports used to host a game and port
> forwarded them to my WII. However, even though they are not being
> blocked (checked the logs), the connection still does not happen.
> So, I dropped a Linksys in place, bam, hosting works fine. So I did
> a bit more experimenting with the m0n0wall (borrowed a friend's WII
> and connected them both). If I do a 1:1 NAT mapping to the WII from
> my outside IP and open the firewall ports, everything works fine.
> If I simply port forward the ports and open the firewall, it will
> not work. So my question here is, what is the major difference
> between port forwarding and 1:1, and is there a way to get around
> this problem? I would love to leave the 1:1 in place, but
> unfortunately I only have a single IP and other services that run
> behind it that get broken when the 1:1 is in place. Thanks for any
> help you can offer.